ROGATKI EDITED (MULTIFRUIT AND PRODUCTION) V1.1.0.0
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Rogatki Edit (Multifrukt and production).
Important:
  This is not a mod!!! Unpack and replace all files and folders in the original mod folder.
Please follow the guide made by Enowler on how to add multifruits to the map. The process is the same for Rogatki.
To harvest carrots and onions, the author added several mods as requirements, which should be automatically loaded from the in-game hub. You can also check out my Fortscritt Multifruit edit for a smaller machine that fits this map better.
- Added additional crops: rye, millet, beans, peas, lentils, linseed/flax (with flax fiber as straw), hops, poppy seeds, mustard, carrots and onions, but REMOVED olives, sugarcane and oilseed;
- Changed foliage and growth for alfalfa and clover, because they did not recover;
- added new crops and straw to all outlets and
production, also most of them have contracts;
- added new factories (bakery, spinning mill, oil mill, grain mill, etc.) with new products and new buildings for animals.
- added animals from Andy's HOF Vergmann, including cats (cats eat mineral food; they breed and can be sold);
- Added cat area and calf needle to be placed in build mode (calves need straw and milk; needle is 2 different placeables: one with all fences, one to add to empty places where fences are; first level the ground);
- added goat breeding from HOF B. to get goat milk (!!! - removed fences, pasture is quite large, give them some space; add only goats inside, because pallets breed strangely, one piece of wool per pallet; for sheep, use another paddock /pasture);
- added greenhouse and outdoor garden area with new plants;
- added silo that accepts even bales (but returns mound) and changed map bunker silo to accept alfalfa and clover
- added storage for root crops, which works with carrots and onions;
  - added OmaTana growth calendar for those who want to play without seasons (only base crops grow faster; I don't know how to add non-seasonal growth for new crops to work properly; if you know, please add and contact me for update );
- added custom traffic with custom vehicles
- Added new animals to the previously placed pasture and an animal dealer.
Translation only into English and Romanian.
Changed in 1.1.0.0:
- added specialized bunker silos for compost and CCM
- removed composter and fermenter for KKM (bunkers work better
- raw KKM is fermented in fermented KKM; all straws and rolls, bran failed tmr
- feed, wood chips are turned into organic waste and fermented into compost)
- oil refinery and winery produce organic waste as a bioproduct
- fixed soy straw (was duplicated in fillTypes) - other minor changes and fixes;

Credits: Jinkou89

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TAGS:v1.1.0.0, Edited, (MULTIFRUIT, and, Production), Rogatki

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