Mud System Physics is an advanced physics mod for Farming Simulator 25, which completely rethinks the interaction of machinery with the soil during rainy weather.
What does the mod do?
The mod adds a dynamic mud system that affects:
- Wheel behavior
- Adhesion to the surface
- Visual effects
- Cross-country ability of vehicles
- The condition of fields and soil
Every ride in the rain or across a wet field is a risk of getting stuck, and it's not just a pretty picture...
Key Features!!!
"Realistic" mud physics
Dirt is calculated based on humidity in real time!
Wheels can:
- slip
- Lose traction
- Getting stuck in the mud
The heavier the equipment, the higher the risk of getting stuck.
Interaction with fields
Mud behaves differently on different types of soils, for example, plowed fields are the most viscous!
The ability to remove vegetation in deep mud (optional)
Flexible settings!
The mod is fully customizable through the game menu.:
- turning on/off the mud system
- the strength of the viscosity effect
- the effect of rain
- visual effects
- removal of vegetation
- And much more. (more than 20 different controls and switches)
All parameters can be changed on the fly, without restarting the game.
In version 1.0.5.0:
- A new variable has been added to the HUD — the time before precipitation.
- A switch has been added to the settings that determines whether to display the time before precipitation.
- A switch has been added to the settings: whether to react to brushes with the name DIRT as if they were just dirt. (This can help to avoid the effects that occur under the road or asphalt model if dirt is painted under them using brushes) |