Mud System Physics FS25 v1.0.8.0 (1.16.x)
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Mud System Physics is an advanced physics mod for Farming Simulator 25, which completely rethinks the interaction of machinery with the soil during rainy weather.

 What does the mod do?
The mod adds a dynamic mud system that affects:
- Wheel behavior
- Adhesion to the surface
- Visual effects
- Cross-country ability of vehicles
- The condition of fields and soil

Every ride in the rain or across a wet field is a risk of getting stuck, and it's not just a pretty picture...

 Key Features!!!
"Realistic" mud physics
Dirt is calculated based on humidity in real time!

Wheels can:
- slip
- Lose traction
- Getting stuck in the mud

The heavier the equipment, the higher the risk of getting stuck.

 Interaction with fields

Mud behaves differently on different types of soils, for example, plowed fields are the most viscous!

 The ability to remove vegetation in deep mud (optional)

 Flexible settings!
The mod is fully customizable through the game menu.:
- turning on/off the mud system
- the strength of the viscosity effect
- the effect of rain
- visual effects
- removal of vegetation
- And much more. (more than 20 different controls and switches)

All parameters can be changed on the fly, without restarting the game.

In version 1.0.8.0:
- An attempt to improve performance. Calculations for wheels of stationary vehicles are disabled. (For now, only for terrain brushes, the margins remain unchanged)
- Hail is now included in HUD precipitation data.
- The HUD now displays the expected amount of precipitation and the time of precipitation.
- Fixed brush cache: if certain terrain layers are not found, attempts to cache them should disappear.
- Minor corrections in the translation.

Credits: BMProd

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TAGS:FS25, 1.16.x, V1.0.8.0, Physics, system

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