THE FIRST PUBLIC RELEASE. Most of the things I've tried are working so far, BUT there are likely to be a lot of errors. Please test and leave any bug reports or feedback.
What is there here:
- The single player game works as it should for bales, pallets and large bags.
- Multi-user download has been uninterrupted so far, BUT I've only done basic testing. USE IT AT YOUR OWN RISK.
- Any new vehicles will receive auto-loading after purchase in the store (see below).
- Any valid vehicles in the saved game will load the settings if available.
NEW FEATURES:
- All pallets, large bags and bales are supported by default
- Automatic detection of trailer loading zones (in the store)
- User interface for setting the size of the loading area in the store before purchase
- No external configuration files required!!
CONFIGURING LOADING ZONES:
- Use the middle mouse click in the store to activate editing
- Right click and drag to move individual faces
- ALT-right mouse click and drag to move the opposite faces (use this for the width)
- SHIFT-right mouse click and drag to move the entire area
- CTRL with any of the above for precise control
- SHIFT-CTRL middle mouse click to automatically calculate the zone from scratch (if you made a mistake)
- The configuration can be edited in the XML mod settings (if you know what you are doing)
In version 0.4.0.0:
- COLLISION DETECTION IS WORKING AGAIN!!
I finally got collision detection working again, so now we have:
- Restored pallet/bale loading functions from FS22 (filling in missing gaps)
- Restored the function of loading logs from FS22 (falling from above)
- Added visual feedback of loading zone collision when editing size/position in the store (red = - collision, blue = empty)
notes:
As usual, as the major version increases, the likelihood of new bugs increases. I undid some of the changes I made to compensate for the lack of using collision detection (OverlapBox), so it's likely that I missed some changes, and although I have several test scenarios in different saved games that all passed, I can't test all the features myself.
If you reset the area in the store (shift-ctrl-middle click), the default area should now be raised until it stops colliding with the base. I will work on using similar techniques to improve the default detection algorithm (especially for log trailers) in future versions. |