Enhanced Vehicle FS25 v1.1.5.0 (1.7.x)
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Some fancy mod for sophisticated farmers.

This is an Enhanced Vehicle modification for Farming Simulator 25. It adds a "track assistant" ("GPS") and a "direction reference" function, parking brake, differential lock, all-wheel drive modes and improved hydraulic control for your vehicle. It also shows more information about the vehicle on the HUD, including the odometer/distance meter.

Learn more about HUD
Standard keyboard shortcuts:
Key action
- R Ctrl+Num / opens the configuration dialog box for configuring various parameters
- Num Enter apply/release the parking brake
- R Ctrl+End snap to the current direction of travel or current track
- R Ctrl+Home reverse snap/track direction (180°) (= U-turn)
- R Shift+Home change operating mode (snap to direction or snap to track) press and hold for one second to disable the snap assistant
- R Ctrl+Num 1 recalculate the working width (for example, the spray width has been changed)
- R Ctrl+Num 2 recalculate the track layout (for example, the direction or working width has been changed)
- R Ctrl+Num 3 cycle through different display line modes
- R Ctrl+Num * cycle through different turn lane modes
- R Shift+Num / / Num * cycle over the turning lane distances
- R Ctrl+Num 4 / Num 6 decrease/increase the number of tracks.
- R Shift+Num 4 / Num 6 move the track layout left/right
- R Ctrl+R Shift+Num - / Num + move the track offset line to the left/right
- R Alt+Num - / Num + decrease/increase track width
- R Ctrl+Insert / Delete move the vehicle one track to the right/left without turning around
- R Ctrl+PageUp / PageDown increase/decrease the anchor/track direction by 1°
- R Shift+PageUp / PageDown increase/decrease the anchor/track direction by 90°
- R Ctrl+R Shift+PageUp/ PageDown increase/decrease the direction of the anchor/track by 45°
- R Ctrl+Num 5 Switch between the total kilometer counter or the trip kilometer counter. Tap and hold to reset the travel counter to 0
- R Ctrl+Num 7 enable/disable the front axle differential lock
- R Ctrl+Num 8 enable/disable the rear axle differential lock
- R Ctrl+Num 9 switch the all-wheel drive mode between 4WD (all-wheel drive) or 2WD (two-wheel drive)
- L Alt+1 turn on/off the rear attached devices
- L Alt+2 turn on/off rear attached devices
- L Alt+3 turn on/off the front attached devices
- L Alt+4 turn on/off the front attached devices

What does this mod do?
When the game starts, it changes all the "motorized" and "guided" vehicles on the map to their default settings: All-wheel drive mode to "all-wheel drive (4WD)" and deactivates both differentials.
Press Ctrl+Numpad / to open the configuration dialog box.
Press R Shift+Home to turn on the Direction snap or Track snap assistant.
Press and hold R Shift+Home for one second or longer to turn off the Snap & Track assistant completely.
Press R Ctrl+End to continue moving the vehicle in the current direction or along the current route.
Press R Ctrl+Home to change the direction of the Snap/Track (for example, to turn around at the end of the field).
Press R Ctrl+Numpad 2 to calculate the route scheme based on the current direction of the vehicle and the working width of the unit.
If you turn on Snap mode now, the vehicle will move along the current marked route.
Press R Ctrl+Numpad 4/6 to set the route number. (from -5 to 5).
Adjust the behavior of the turn lane in the configuration menu or using the keys.
Press R Ctrl+Numpad 1 to (recalculate) the working width. This will not change the current route layout.
Press Numpad Enter to switch the vehicle to parking mode. In this mode, it won't move an inch.

The HUD displays:
(When tethering/tracking is enabled) The current anchor to the corner and the current track and turn number.
Damage values in % for the monitored vehicle and all its attachments.
Fuel filling level for diesel/AdBlue/electric/methane and current fuel consumption 1.
The total vehicle kilometer counter or the current kilometer of the trip.
The current status of differential lock and all-wheel drive mode.
Current engine speed and temperature1.
The current mass of the vehicle and the total mass of the vehicle and all its attachments and loads.
The key bindings can be changed in the game settings menu.

Note. In multiplayer games, all clients except the host will not display fuel consumption and engine temperature correctly due to the limitations of the GIANTS Engine.

In version 1.1.5.0:
- Some code/performance optimizations here and there and bug fix #59 (thanks DeckerMMIV)
- The ability to rotate by 0.25 degrees instead of 90 degrees (thanks DeckerMMIV)
- The display of the compass direction value is aligned so that it coincides with the base game's mini-map (thanks DeckerMMIV)
- The rotation input action is repeatable, as when setting the width/offset of the path (thanks DeckerMMIV)
- The order of the "showLines" sequence is changed: hidden -> yellow -> yellow and red -> red -> hidden (thanks DeckerMMIV)

Credits: ZhooL

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TAGS:V1.1.5.0, Enhanced, (1.7.x), FS25, vehicle

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