That's what happens when you allow engineers to work without limits, pushing the boundaries beyond what drivers can handle. A very powerful car for circuit racing.
Now the important numbers:
- 2.9 l. V10 engine with a capacity of 1632.5 hp at 11400 rpm. (not the original engine, but planned in the future)
- Weight 898 kg (49% front / 51% rear)
- Maximum speed: 372 km/h (physically limited due to aerodynamics)
- Acceleration from 0-100 km/h: 1.57 s
This car produces 2.3G of acceleration, 2G on slow turns and over 5G on high-speed turns with +3 tons of downforce at 370 km/h.
In version 1.2.7 (06/12/2025):
The new update adds more details and improvements, DRS and introduces several fixes.
Corrections:
- A new custom rear wing with DRS has been added (unfortunately, it is only visual), it activates automatically at speeds above 285 km/h (Tell me if I should make it so that it can be activated manually).
- Fixed 3 tiny textures that were visually buggy in the beam.
Suspensions:
- Slightly changed the settings of the rear shock absorber.
- Reduced camber of the front wheels (-0.05).
Other:
- Slightly reduced engine noise.
- Increased transmission noise.
- The miniature in the car selection has been changed to a high-quality vanilla-style one.
- The aerodynamics have been slightly changed, as a result of which the car has become a little more stable (hopefully). |