Ostrograd Region v3.0 Beta (0.38.x)
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A fictional Ukrainian region with a size of 2x2 km.

 The map includes:
- Urban districts;
- Residential complex;
- Garage cooperatives, industrial zones, and abandoned territories;
- Hospital;
- Police;
- Shopping area/plaza;
- Shell gas station;
- Outskirts of the city;
- Villages and rural roads;
- Courtyards, parking lots, and sidewalks;
- Forest belts, water bodies and industrial zones;
- Places for screenshots, quiet driving and exploration;
- Several spawn points in different areas of the map.

 Traffic:
- There is traffic on the map, but it is not perfect. In some places, AI can behave clumsily, because the map was originally made primarily for yourself.

 The map was primarily made for atmosphere, rides, screenshots and simple exploration. You can drive around the city, go to the outskirts, drive into the courtyards, look for beautiful angles, and just get lost in the surroundings.

Important:
The map is quite heavy. Freezes, FPS drops, and loading times are possible, especially on weaker PCs.

Installation:
Do not unpack the downloaded archive. Place it in: C:\Users\YOUR_NAME\AppData\Local\BeamNG\BeamNG.drive\current\mods

In version 3.0:
Full-fledged AI traffic has been added throughout the region.
This was one of the most anticipated features. Traffic will continue to improve, but it already uses the road network correctly, making the city more lively and suitable for regular driving.
Efficiency
• archive — 1.3 GB
• VRAM consumption — about 5.3 GB
The size of the map has decreased by almost 40%, and the use of video memory has decreased by about 26%.
As a result, the map has become noticeably smoother, micro-freezes have almost disappeared, loading has accelerated, and overall stability has improved.
What else has been done
• a large number of key city buildings have been redesigned;
• materials and many textures have been updated;
• the overall optimization of the map has been significantly improved.
• Fixed a large number of collision issues;
• Optimized models and levels of detail (LOD);
• Fixed numerous visual issues;
• Redesigned individual city districts;
• Improved roads and road infrastructure;
• Updated landscaping and many decorative elements;
• Conducted a large-scale cleanup of unused project resources;
• Fixed numerous bugs found after the release of version 2.1.

Credits: xomaaq

Photo


Download1.34 GB


TAGS:BETA, v3.0, region, 0.38.x, Ostrograd

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