The Very TrackPack
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Introduction A (sizeable) collection of tracks created for Wreckfest. Features both fictional and real tracks, in all shapes and sizes. From reasonable racing courses to mental skijumps and falling comets - this pack contains something for everyone. The pack has been worked on for about 3 years now, but I intend to continue developing this mod and my skills further, to deliver new experiences and revitalization of the first creations. The continuation of my work will continue in part two of this mod, as well as ideas - thank you! Your interest in this project is the greatest reward in it self, but as an student with limited resources - extra support allways helps. Supporters are also added to the support list (if you want to change name or not be visible, let me know and I'll sort it out). The tracks The tracks are divided into cathegories, based on their shape and purpose. Clicking one of these brings you to all the tracks given this category. The complete tracklist can be seen below the picture. Kristiansand Raceway Crash Alley Simstox Showdown - Request and model from Stuard Cowi (and mostly the credits) Arendal Triangle Dune Race Elevated Eight Birkeland Bugbear Island Arena Essex Emmen Raceway Michigan Speedway Bristol Motor Speedway (several layouts) Woodhill Raceway Hillside Raceway Rugland Motorbane Greenlake Valley Wimbledon Greyhound Stadium Wimbledon Greyhound Stadium Derby Pit Race - A track inspired by a track with same name from the legendary game Carmageddon (1997) Ringwood - Track original created by Stuart Cowi, ported and updated by me (The Very End) Eagles Nest Chalk Canyon 2017 Hurtfull Five Talledega Superspeedway King's Lynn Raceway Bridge To Nowhere Red Pike Arena 2017 Red Pike Race 2017 Lupines Hill (Lydden Hill) Nevada Freight Depot - Range of layouts, check them out! Rock Bottom Derby Rock Bottom Race The Slow, the Fast and the Stupid (SFS) Pine Hills Raceway Black Sails Valley Aremark Motorbane Redwood Ring Oval Redwood Ring Rallycross Derby Banked Eight Orange Speedway (1957 layout) Sca Ultimate Raceway / Sca Fig. Eight Dune Race - various layouts Dakar s01, s02, s03, s04, S05 Lakewood Oval Farmlands S1, S2, S3, S4, S5, S6 Pennsboro Speedway Howling Wolfs Raceway Brønnøy Caprio County Raceway Pocono Raceway (14 layouts in total) Ballistic Lyngås (6 layouts in total) Corrosion Grenland (9 layouts in total) Gardemoen Drag and Green Racing Park Gardermoen (14 layouts in total) Knobhill (8 layouts in total) Harbor (7 layouts in total) Colosseum (12 layouts in total) Track Guide(s) Troubles/errors * Some of the tracks are rather intensive on the requirements. If you get out of vertex buffer error, try one or more of the following: 1) Reduce or disable grass, 2) Using single-car sets 3) Not using 4k resolution or triple screen monitor (last resort). Tracks are tested with full AI grids with maximum grass settings at 1080p resolution. * Graveldark error or missing surface/texture errors: Outdated other mods or mods that requires fixer patches (read the description on the Nascar mod page(s) * Third party (potential) fix for vertex errors:Credits * Kejima for his help and fixed with AI related matters * Stuart Cowi (Madcowi Productions) for Lydden Hill and Simstox trackmodells, certain assets, models and tips, thank you! * Sam Gibson for the great texture help on King's Lynn Raceway. Always appreciated! * STRmods for digging up and fixing old BB assets (foliage) which is used in the snow tracks. * Harmalarm for the DD2 track models, with I have used as base to further develop on into Wreckfest. * Deadmaxx for creating the great track guide! Supporters The following people has been kind enough to give their hard earned coins and supported me through Paypal donations. A special thanks to the following: * Carlo D. P. * Badlinky * ninezeroniner * Crazy Enzo * Brett D. * Lilian C. * Benjamin F * Bruno P. * Daniel H. * TheSpacebarRider * Nicholas C. * Peter L. (2 donations!) * EJsNRocket (2 donations!) * Anreas B. (5 donations! What a champ) * Dean G. * SRV * GittyRivers * David C. * Eric J.

Credits: The Very End

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