Map "Forgotten Taiga" version 1.0 (V10.06.19)
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Mod Map "Forgotten Taiga" version 1.0 for Spintires: MudRunner (V10.06.19)

On the map - as usual, open garages, load logs and deliver them to sawmills. SUITABLE FOR CARS APPROXIMATING TO VEHICLES WITH ALL-wheel drive, since on the dirt map 10%, all roads (pits) are fictitious. Tested on standard urals and ointments.

On the map:
Map size 1024 by 1024
2 - garage (closed) middle open not long
2 - loading logs
3 - loading points
2 - fuel stations
7- sawmills
13 - intelligence points
4 - cars at the start (all are replaceable)
Many cars on the map with technical assistance, since the fuel stations are far away.

P.S It is unlikely that it will be possible to bring logs with a long dissolution to the 1st sawmill, most likely 3-4 points maximum. on the 5th sawmill it will be necessary to build a bridge, (BUT YOU CAN GET IT WITHOUT IT) you need a car from psix 19rus KamAZ-5350 Mustang. On one of the loading logs, I can’t see the texture of one object, I don’t know ..... maybe this is the only way for me, the rest of the map is checked like, everything is normal. WITHOUT spintyres mod did not check the map. Good pokatushek.
There are third-party objects

Credits: Spetsialist38rus

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TAGS:Taiga, (v10.06.19), Forgotten, Map, version, 1.0

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