RealLifeNumbers v1.0.0.1
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Mod RealLifeNumbers v1.0.0.1 for Farming Simulator 2022

This mod has two main goals:
To define a game environment that simulates real farming.
So that players can personalize the game with a simple editor.

Version 1.0.0.1
Fixed price scaling when purchasing multiple bales, big bags and pallets of big bags.

Version 1.0.0.0
Think of it as a beta. Testing was very sparse.
Play Economy HARD !!
This mod is greatly reduced compared to the original FS19 mod. FS22 version includes the following scripts:

RealNumbersFieldPrices.lua: (press lAlt-rf for a list of fields and other information)
Adjusted farmland prices
Defines a portion of farmland as rented at a discounted price (can be turned off)

RealNumbersFillTypes.lua:
Adjusted price per liter (fillTypes only, not buildings or equipment)

RealNumbersFruitTypes.lua
Adjustable yield, windrow yield and seed consumption (no scale by default)

RealNumbersStorePrices.lua:
Adjustable prices for bales, big bags, big bags pallets and pallets

RealNumbersLeasing.lua:
Adjustable equipment rental cost (default: fixed daily share of transaction value)

RealNumberContractRewards.lua:
Adjusted mission rewards

RealNumbersSellingStations.lua
Reduced price difference between sellPoints

Still to be done: lower wages for helpers.
Each scenario is independent. All scripts except RealNumbersFieldPrices.lua can be commented out in modDesc.xml.
There is only one universal version of the mod. Mod users in different parts of the world may need to adjust the price scaling within each script to match the price levels in their part of the world.
In FS19, a unique set of parameter values ​​has been defined for each element. I don't have time to repeat this detailed approach in FS22. In FS22, items are scaled in large groups. For example, all fillTypes are scaled by the same number.
This mod was not written for multiplayer. And it hasn't been tested in multiplayer.

Credits: Kaj-Aage Henneberg

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TAGS:REALLIFENUMBERS, V1.0.0.1

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