Fed Production Pack Revamp required v2.4.0.0
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Mod Fed Production Pack Revamp required v2.4.0.0 for Farming Simulator 2022

Production package 2.4

- Central warehouse is back with blueprint, 5 placeable pallet warehouses and central output area, full build YouTube video episode 879.

- Butcher rewritten to update two new types of meat: lamb and veal (depending on the age and health of the animals).

FS22_TH_AnimalProduction is no longer required after this, if necessary start the game and save it, then reload the save

- Fixed collision with the ground at the oil mill.

- The cardboard pallet has been slightly redesigned again

- Revised palettes and display of beehives in gardens.

- Raw materials from bags (eg pellets), canisters (eg molasses) and cardboard pallets give some empty pallets (recycling)

- Changed the floor panel pallets in the spawn area of the potato factory, sugar factory, laboratory, brewery and pellet factory.

- Electricity consumption for the maintenance of wind turbines and photovoltaic systems is somewhat reduced.


Production 2.3

- Replaced pasta production level indicator with rye and spelled flour trays.

- Refinery parking lines removed

- Brewery relocated due to erroneous collision

- Fixed CPU grid flag bug with wooden barrel pallet.

- Changed the silage additive palette, and the silage additive is now slightly lighter.

- Added beer as a 10% woodcutter booster

- Performance improvements for various industries

- Increased the amount of Refinery trigger liquids.

- Cardboard pallet changed

- Changed the palette of beer kegs.

- Capacity of separators for liquid manure, manure and digestate is slightly increased

- Lime works overtime for gravel handling

- Gravel plant new line for soil and gravel

- Added best french and czech translations

- For a better view, fruit plantations (apple, cherry, plum, pear, mirabelle and peach) can now be found in the build menu under plantations.

- Slightly increased trigger on gardens

- Lab Silage Supplement can now also be taken in liquid form.

- Fixed collision in photovoltaic systems


Version 2.2.2.0 UPDATE REQUIRED

- Performance improvements for Power Shops, BGA 2MW, Bakery, Brewery, Fertilizer, Fisherman, Lumberjack and Cheese Dairy.

- Potato factory fixed erroneous collision with silos

- Potato plant pallet delivery trigger and sewage marker moved accordingly.

- Improved the texture of the potato plant masonry.

- Increased vegetable factory trigger for potatoes, onions and carrots.

- French translation added (XTENNESIEX Translator)

- Moddesk adapted to Giants version number

- Removed some extra textures

- Moved vegetable factory loading and unloading icons.


better late than never.

This is now my FED production package.

The package is a summary of all available production mods made by me.

The Fed Mods package currently consists of

Fertilizer production (manure and slurry become fertilizer)

Seed production (from grains like wheat + fertilizer we sow)

Fermenter (grass and/or chaff becomes silage)

Compound feed plant (feed for cows and feed for pigs)

Oil refinery (rapeseed or sunflower becomes diesel fuel and pig feed)

Credits: FedAction

Photo


Download687.70 MB


TAGS:V2.4.0.0, required, production, REVAMP, Pack

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