SUEDHARZ V1.2.0.0
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Welcome to the South Harz Nature Park and the green karst landscape of the South Harz, which is unique in Europe, in northern Thuringia!

List of changes (1.2.0.0):
- Modhab Release

The map extends from the outskirts of Nordhausen in the west to the border of Saxony-Anhalt in the east, ca. Area 10x4km!

Content:
- 4x card
- The map is based on the real landscape of the southern Harz (no fantasy map).
- 20,000 cut down trees
- 92 fields (total 255 purchased areas)
- 6 villages
- Pedestrians places
- Driving courses already integrated
- AI vehicles can now freely decide where to go, to all locations and respect speed limits.
- snow roofs
- more ground angle
- Collectible old coins (partially hard to find)
- moving fish/ducks/aircraft/migratory birds/...
- The bells of the church tower always ring on the hour (the number of bells corresponds to the time)
- additional sounds
- Ball storage northeast of Herrmannsacker
- Seeds and fertilizer can still be replenished from the upper yard.
- The sawmill produces log boards needed for the production of pallets.
- The bakery can also produce buns
- Rebalanced production values
- Harvest quantity and prices adjusted
- there are 2 outlets
- Productions: greenhouses, dairy products, grape processing, 2x sawmill, pallet production, mill, bakery, BGA
- and much more...

Notification:
- at the start, you can click "no" to the question about autodrive courses, because courses have already been taken

Credits: Sheldon

Photo


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TAGS:SUEDHARZ, v1.2.0.0

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