An extension for the basic Object Storage system that returns some of the functions of the original Object Storage mod (FS17 - FS22).
In addition to improving existing features, users can now customize the configuration of buildings to play as they like.
# Global Menu:
There is a new tab in the game menu that allows you to easily view and create all stored objects.
Some menu options can be configured on the General Settings screen.
# Setup — Input Trigger:
Now you can disable the input trigger for each building, which helps to avoid unwanted delivery of objects.
# Setup — Capacity:
Do you have a building that stores too many objects for realistic gameplay, or do you just want a little more space? Now you can easily adjust the capacity of your warehouse buildings to the value you need.
# Setup — Types of objects:
Do you want to limit the building to bales or pallets only? This is no longer a problem, just select the type of object you want to store.
# Improvement — Packed bales:
Object storage buildings now fully support packaged bales, allowing them to be cut after being removed from storage.
# Improvement — Fermenting Bales:
Fermenting bales are now correctly grouped in menus, dialogs, and pop-up windows with information after fermentation is complete, without the need to restart the game.
# Improvement — Bale colors in multiplayer mode:
The colors of the bales are now synchronized in multiplayer games instead of the standard white. To reduce unnecessary load on the network, bales of the same filling type and size will use the color of the first bale added to the storage, similar to the single-player game.
# NOTE:
Additional updates are planned, including additional modding features, they will be released as they are completed.
In version 1.0.0.1:
- Fixed a bug where the input trigger did not work on some mods where the input trigger scale is not set to (1 1 1).
- Fixed an accidental bug where the menu would not open to the Object Storage page when using the building trigger if it was used immediately after logging into the game. |