Neighbors On The Fields (FS25) v1.0.0.0 (1.16.x)
0 123 32

This mod adds agricultural machinery to other people's fields, which performs field work there. This makes the game on the map more realistic.

At the moment, neighbors can perform the following tasks: harvesting, fertilizing, sowing, mowing, plowing, cultivating, plowing, spraying, weeding and loosening.
Combines are not unloaded by auxiliary equipment. The harvested crop simply disappears inside the combine. Seeds, fertilizers, and similar supplies cost nothing and are replenished automatically.

In the game settings, you can set the maximum number of neighbors who can work in the fields at the same time. The default value is 0 (disabled). The more neighbors are active, the more resources your computer requires.

You can also choose whether neighbors are allowed to accept existing contracts that you could also accept (creating competition), or whether they should generate their own contracts.

For the second mode, there is an additional option to configure fields for generating contracts. If all fields are processed during the day (for example, everything has already been fertilized or sown), new contracts cannot be generated. In this case, the state of the fields is adjusted so that contracts become possible again.

Multiplayer Mode: In multiplayer mode, a second farm is visible that accepts and executes these contracts. It's better not to touch this farm.

Credits: Huxinator

Photo


Download220.04 KB


TAGS:Fields, v1.0.0.0, Neighbors, FS25, 1.16.x

SIMILAR MODIFICATIONS

COMMENTS
avatar