Riverbend Springs Multifruit FS25 v1.1.0.0 (1.10.x)
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A multifruit edition of the US map from the base game for FS25.

ADDED CULTURES:
- cereals - flax, rye, spelt, triticale, buckwheat, millet, mustard, poppy seeds;
- legumes - American soybeans, beans, forage peas, chickpeas, lentils;
- cereals - alfalfa, white and red clover, field grass, three-leaved sylvia;
- root vegetables - onions;
- garden - white grapes;
- others are lavender, cannabis, tobacco.

Flax can be harvested by a combine harvester with a grain harvester for seeds or a fiber roller.
The hemp is removed with a fiber-only roller.
Alfalfa and clover can also be laid.
All legumes have a special straw that can be used in a TMR recipe or fermented in a compost bin.
The field grass is harvested with a grain harvester for seeds and yields hay as straw.
Silphy is designed for a forage harvester that produces chaff. It grows back.
The tobacco is harvested by a spinach processor (which does both).
Lavender can be harvested with a forage harvester or a cotton harvester.
Buckwheat, rye, triticale, spelt and some legumes can be stacked in rolls to receive a 25% yield bonus.
Corn provides straw: corn stalks.
The animal feed has been changed, a new category has been added: moisture, which consists of crushed sugar beet, carrots, potatoes, parsnips, beets (sugar beet, sliced as filltypes). The moisture category can be filled with fresh alfalfa and clover only for horses, chickens and sheep. These root trimmings are also added to the root crop category for pigs, but the roots themselves can also be used.
Millet and sorghum are added as the main feed for horses.
Fermented clover and alfalfa provide 100% cow feed, like TMR. Clover and alfalfa can be fermented in a hopper or bales.
Legumes, straw, and organic waste (which will be a byproduct of greenhouses and oil mills), as well as all rolls, can be fermented into compost.
Flax and hemp fibers can only be pressed using a round baler or collected in bulk.

Known issues:
- the lua get material call stack, in which I cannot find the xml with the error.
- the lack of many effects because I didn't have time to fix them.;
- beans, hemp and some other crops are not destroyed by wheels, and I do not know why.
- the effects on white grapes are taken from red grapes, because I don't know how to change them (transportation is not my strong suit),
- I'm not sure if the onion harvester is working (it shows sugar beet; maybe it's just the effects)

The growth calendar will be changed in the next version, inspired by real life (probably in the alpha release, perhaps I will release another beta version if I fix the existing bugs).
I will make products for this multifruit, but after that I will release an alpha version with all the bugs fixed, I hope.

In version 1.1.0.0:
- Added an industrial greenhouse (at least one of them), thanks Kr3d0.
- Added another open area for field crops such as potatoes, spinach, green beans, etc.
- Fixed missing effects (wheat, barley, buckwheat, spelt); changed the triticale effect.
- Fixed a typo in i3d regarding barley.
- Hop vines have been added (I am aware of the warning about normal texture, but there are no tools to fix it yet) and hops for beer recipes in wine and beer cellars.
- Added hops for grape harvesters with appropriate effects.
- Added cocoa powder, table salt and yeast, which can be purchased, and they are added to various recipes.
- Added rolls of cardboard and paper to some recipes.
- Added a mining pit and an iron furnace from the Silver Run forest, as beer requires metal (in tin cans). – Fixed the absence of bran and crushed corn in the file densityHeight.xml
- Added new products to the bakery (also thanks to kr3d0 for porting them from my fs22 package): potato bread, sweet bread, milk bread, roll, strudel, baguette, bagel.
– Added pizza to the bakery.
– The feeding of chickens and sheep/goats is now parallel, now both categories must be used for full productivity.
– Added buckwheat for feeding chickens.
– 100% pig feed for pigs has been returned, not just a special mixture made with a meat grinder, as in Ray County; now the pumpkin is working.
– Prices for alfalfa and clover have been slightly increased.
– Flax and hemp fibers and their contribution to spinning machines are slightly balanced.
– Balanced prices for onions and peanuts.

This should be the last update, if I haven't noticed any bugs yet, before the release of the multifruit prefab (about 3-4 weeks after the last update). Until the build is released, if you know what you're doing, just use it here for your map/map editing.
After the build is released, we will focus on the real gardens and the new version of the map: Zelenka, with these new gardens.

Credits: Jinkou89

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TAGS:v1.1.0.0, (1.10.x), MULTIFRUIT, Springs, Riverbend, FS25

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