B73FLY's EDXP-EU v2.0 [1.37.x]
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*EDXP is the acronym for "Enhanced Driving Experience". New version 2.0: 2020 JUN 22 (1.37.2) -------------------- - Reduced spawn rates of traffic trailers of "Operation Genoa Bridge 2020" back to standard in observance of the event conclusion. - Increased blinking rate of yellow light on traffic signals in sleep mode. 2020 JUN 7 (1.37.1) ------------------- - A FRESH START!! Boeing73FLY's Enhanced Driving XPerience 2.0 ... released! - Some features from version 1.0 may not be implemented until the next mod update. >>> Here is an outline of what has changed (NOTE: Points with a # symbol indicate something is not yet implemented): DEFINITIONS - Vehicles - All AI cars, trucks, and buses have realistic acceleration and top speed behavior. - For every car, engine power and weights have been carefully researched. Each car will accelerate differently. The primary source of information is "automobile-catalog.com". The secondary source of information is "car.info". - Top speed for every car is based on either factory tire specifications, a set speed limiter by the manufacturer, or a theoretical calculation from "automobile-catalog.com". - Top speed for every semi-truck varies according to certain configurations and conditions (Euro maximum 90 km/h). - Trucks pulling some oversized loads will travel according to the displayed speed number on their trailers. - Top speed for every bus is 100 km/h. Most of them, if not all, have been at the correct setting. # In traffic, there is more variety of trailers (empty and loaded). # The following Combination Vehicles (CV) are added... # Doubles. - Traffic density has been reworked. - Special thanks to cipinho for letting me use part of his Real Traffic Density mod! - World - Traffic signals have longer and realistic timings. - Green light interval is at least 20 seconds. - Left-turn interval is 10 seconds. - Amber (yellow) light interval is 3 seconds. - 5-second delay interval between signals. - Every signal (except on larger intersections) is disabled from 23:00 to 05:00. SOUND # AI # Car, truck, and train sounds are emitted based on engine specifications. # Example: If you see an AI Scania with a V8 badge, you'll hear the actual V8 sound as it drives past. # Horn sounds for both cars and trucks have changed. # Police sirens are replaced with more realistic-sounding ones (Euro style, particularly German). # For now, the sirens are German style until game code allows for multiple styles of sirens for certain countries. # Environment # Bad Spring/Summer/Fall Weather # Rainfall is slightly louder, noticeable during heavy precipitation. # Feel Thor's power through your speakers with better thunder sounds! # Bad Winter Weather # When it is snowing, all you can hear is the sound of air (wind). # Mover # Sounds have been added to various movers such as flags, hot air balloons, and commercial airliners. Some sounds such as the helicopter have been improved. *PLEASE NOTE* This mod must be installed at a higher priority over other sound or AI mods. *- Some trailers in AI traffic may not have cables connected, and this will cause annoying warnings in the console. I suggest going into Gameplay settings and set trailer cables to only appear on your truck. (NO FIX)

Credits: Boeing73FLY

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TAGS:v2.0, 1.37, EDXP-EU, B73FLY's

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