Mechanical Failure App (Random Damage) 1.0
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A simple UI application with multiple buttons that damage random parts of your car in different ways!
This application was created to simulate a mechanical failure — a sudden failure of a car component directly caused by a component malfunction, and not by external factors. It is usually impossible to simulate a similar situation in a game, other than using node capture in slow motion while driving, and this is an unreliable method and not random enough. This is my first application with a user interface, so there may be problems with it, keep that in mind. To use it, you need to find it in the UI application selection and move it to the screen first. In the selector, it looks like this: And so on the screen: An overview of each button:
Break off a random part - selects a random part that can be broken off, and breaks it off. It can also break glass and powertrain parts. In most cases, you can't break it completely right away, since the parts are usually attached at several points, for example, the door has 2 hinges and a latch, and only one of them breaks. Imagine it's just to break 1 bolt. It will show a UI message about what is broken, for example: When he has nothing else to break, he will also show a message about it.

Credits: Agent_Y

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TAGS:Mechanical, Failure, (Random, Damage)

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