Sotenbori, Osaka v1.0 (0.40.x)
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Sotonbori is a central tourist area known for its nightlife and famous river (canal); it is featured in the Yakuza game series and is based on the real-life Dotonbori area in Osaka. (Japan). This work is a transfer to the BeamNG game version of the location from the game Yakuza: Like a Dragon.

Unfortunately, this map is slightly smaller than Kamurocho — it only has a few urban road rings. But it is much better optimized, while maintaining the atmosphere of other ports from the Yakuza series and not turning into a static "screenshot map" with a single road. In fact, this project serves as a testing ground for improving the porting tools developed by Car_Killer in anticipation of more extensive work. The main achievement is the correct transfer of multilayer materials (signage, luminous elements), which previously had problems with UV scanning, which were practically impossible to correct manually. Now we are much better prepared to create even larger and better ports (hint at Hawaii!), which may appear in the future.

The map contains all the elements familiar to such ports, as well as several cool new features: full-fledged night lighting and glowing objects (including all animation of light sources from the original game), optimized levels of detail (LOD) that look better than ever, as well as PBR materials taken from the original sources. In addition, all game objects (props), particles, sounds, and other details have been added to make the map look and work as well as possible (as far as BeamNG's technical limitations allow).

Credits: CarKiller,thomatoes50,theturboturni

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TAGS:0.40.x, osaka, v1.0, Sotenbori

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