GTA 3 Liberty City 0.91a
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Mod map GTA 3 Liberty City 0.91a for BeamNG.drive

Straight port of GTA 3's Liberty City into BeamNG. Made in 2001, GTA 3 was the first 3D Grand Theft Auto title developed by DMA Design and published by Rockstar Games.

Mod by Swift502
Made using DragonFF by Parik
Using Natural HD textures pack by Dingleman

Special thanks to @Spython!​

Installation:

Because this map contains copyrighted content, it cannot be distributed through the official mod repository and has to be installed manually.

Put the downloaded zip file in C:\Users\username\Documents\BeamNG.drive\mods.

Beta testing:

I'll be happy to hear from you:
Your lowest FPS. There isn't much I can do to improve the performance, but I'd still like to know if anyone experiences significantly worse performance comparing to other maps
Any glitches you encounter with the models, collisions or textures in the map
Currently tracked bugs:
Noticable LOD pop-in. I can't get rid of this completely, but please let me know if you think some LOD transition should be improved
Slits / gaps in the ground between two map areas
Lamp and fire hydrant placement is off sometimes (in the ground or in the air)
Water doesn't behave like water. I can improve this a little bit, but it'll never be proper water. See here why.
Some buildings don't have roofs which results in strange shadows

Contributions / Modifications:

If you wanted to create any of the following, I'll happily merge your changes into this mod, so that we can have a centralized vanilla version of this map. I'm planning to work on these, but it might take really long until I find some free time to work on them:
Traffic support
Bus routes
Night lighting
I have no problem with reuploads of extensive modifications, as long as they change the map in a significant way, and couldn't be easily merged with this mod. (e.g. adding new areas to the map, smoothing out roads, etc.

Credits: swift502

Photo


Download378.3 MB


TAGS:for, 0.91a, GTA 3, mod, city, Map, Liberty, BeamNG.drive

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