Duskport v0.1.6 (0.38.x)
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Duskport is a large-scale long-term project inspired by the atmosphere of famous American coastal cities. After 6 months of intensive development, the first stable build is now available for early access.

Project Concept: The final map will feature the concept of "Three Islands" (similar to GTA IV), offering a diverse urban environment, highways, and industrial zones.

Initial urban sector: A detailed section of the city is ready for exploration.

Ready-to-create content: Designed with cinematic camera angles and realistic lighting, ideal for creating high-quality videos and screenshots.

Active movement with the help of artificial intelligence: The main traffic patterns have been implemented, creating the feeling of a living city (currently being finalized).

Custom license plates.

Changelog version 0.1.6:
A new area has been added: Explore a completely new, detailed area of the city, ideal for walking.
14 New custom 3D models: the city is becoming more and more unique! I designed and textured 14 brand new custom elements to give the environment a more authentic industrial urban feel.
Basic performance optimization: I've listened to your feedback about changing the framework. In this update, I have finally added proper LODs (level of detail) for many of my old resources. This will significantly reduce the hardware load and improve performance across the entire card.
Fascinating details: Added 4 new custom billboards and several new graffiti on the streets to make the atmosphere more lively and intense.

Credits: JohnyDark, BeamNG

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Download1.29 GB


TAGS:0.38.x, V0.1.6, Duskport

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