BeamNG.drive
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This is the first release of my first map. I created a map from an empty template map, then aligned everything, recreated textures and fo...

BeamNG.drive Maps
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Redesigning the "East Coast" to make the map seem more alive.
What's done:
- Added more lighting around the sho...

BeamNG.drive Maps
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A map for off-road vehicles with high ground clearance.
There are many directions of varying complexity.
Despite its huge wei...

BeamNG.drive Maps
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- A good model of the exterior and interior;
- Well-developed engine compartment and engine;
- PBR materials;
- Baking ...

BeamNG.drive Vehicles
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This mod adds 2 custom colors in the form of ready-made configurations for the Gavril Scout mod from LucasBE. Configurations are identica...

BeamNG.drive Skins
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- 10 configs.
- Configurations of Stradman, SV, SVJ
- Opening doors, hood.
- 4 interior color options.
- PBR mate...

BeamNG.drive Vehicles
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This is a remaster of the old Jargl Trysil mod, a car converted from the Max Payne 3 game. A similar car also appeared in GTA 4 called Di...

BeamNG.drive Vehicles
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- The average model of the exterior and interior;
- Well-developed engine compartment and engine;
- PBR materials;
- An...

BeamNG.drive Vehicles
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An envelope from the speaker.
– Good optimization;
– Full-fledged vegetation;
– Configured collision....

BeamNG.drive Maps
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A large map for a long journey. The port from this mod is AC, converted to BeamNG. Extensive reworking with correction of many errors.

BeamNG.drive Maps
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