In version 0.3.2.2:
- Added a button to save the startup configuration without purchase
- Now you can save settings (to a local file in SP or to a server settings file in MP) using the button from the store settings menu. At the moment, all the previous configuration saving methods are still active (purchase/lease/workshop) - I am open to suggestions whether we should keep all these methods or delete some. Maybe it could even be a global setting of how local settings are saved? I hope I didn't break anything this time...
THE FIRST PUBLIC RELEASE. Most of the things I've tried so far are working, BUT there are likely to be a lot of errors. Please test and leave any bug reports or feedback.
What is there here:
- The single player game works as it should for bales, pallets and large bags.
- Multi-user download has been smooth so far, BUT I've only done basic testing. USE IT AT YOUR OWN RISK.
- Any new vehicles will receive auto-loading after purchase in the store (see below).
- Any valid vehicles in the saved game will load the settings if available.
NEW FEATURES:
- All pallets, large bags and bales are supported by default
- Automatic detection of trailer loading zones (in the store)
- User interface for setting the size of the loading area in the store before purchase
- No external configuration files required!!
CONFIGURING LOADING ZONES:
- Use the middle mouse click in the store to activate editing
- Right click and drag to move individual faces
- ALT-right click and drag to move the opposite faces (use this for the width)
- SHIFT-right click and drag to move the entire area
- CTRL with any of the above for precise control
- SHIFT-CTRL middle mouse click to automatically calculate the zone from scratch (if you made a mistake)
- The configuration can be edited in the XML mod settings (if you know what you are doing) |