Visual Mud Tracks v1.3.7.6 (1.21.x)
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**Visual dirt tracks** Enhance the capabilities of Farming Simulator 25 by providing comprehensive simulation of traffic lanes, soil moisture, tire behavior, soil compaction, fruit damage, roots, and jamming. This means that the technique reacts much more realistically to dry, wet and waterlogged soil.

The mod is designed for single-player and multiplayer play and can work with **Realistic water and soil management system**. Soil moisture, load capacity, and waterlogging affect not only the display, but also tire contamination, sagging, sliding, resistance to movement, and damage to plants.

In version 1.3.7.6:
- A thoroughly redesigned rutting and dirt system.
- Significant performance improvement due to optimized event-based calculations.
- The number of constant and unnecessary requests about vehicles and terrain has been reduced.
- The track depth is more realistic depending on the weight of the car, the load on the wheels, tire pressure and soil moisture.
- Heavy trailers and cars create stronger and deeper ruts.
- Rain and wet ground increase the risk of deep and muddy ruts.
- Tires leave different tracks depending on humidity and load.
- Tire pollution and mud effect have been further improved.
- Paved roads and platforms are largely excluded from the process of soil deformation.
- Landscape deformation has been redesigned, now the grooves no longer bounce up.
- Reduced the number of errors when stopping and driving slowly in existing lanes.
- The initial height of the terrain is taken into account more reliably.
- Cultivators, plows, rippers and other tillage equipment remove existing strips.
- Seeders and other equipment are processed according to the actual tillage.
- Improved recognition of GIANTS tillage functions.
- The trace calculation is more closely related to the existing GIANTS APIs and ground conditions.
- Interaction with RWSM has been optimized, but VMT can still be used independently.
- Cellular/terrain requests around vehicles are significantly reduced.
- The storage and restoration of tracks has been further redesigned.
- The old error-prone logic of landscape/cell loading has been cleared.
- FPS drop on already cultivated or wet fields is further reduced.
- Improved multiplayer and server stability.
- Fixed numerous minor errors with the deformation of terrain, machinery and attachments.
- Overall optimization of performance, stability and compatibility.

Credits: Sherman

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Download2.08 MB


TAGS:v1.3.7.6, Visual, 1.21.x, tracks

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