Texture Eyedropper v2.1.0.0 (1.20.x)
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The "Pipette" feature expands the construction menu by adding the ability to select ground textures, foliage, placed trees, and supported objects.

 This feature allows you to directly select previously used paint textures, visible foliage such as grass, flowers, and bushes, placed trees, and supported objects from the map and find them again in the construction menu. For mixed areas, multiple matches may be displayed.

Usage:
1. In the construction menu, open the "Pipette" tab.
2. Click the "Activate the eyedropper" button.
3. Click on the ground texture, foliage, tree, or supported object.
4. Confirm the desired result in the construction menu.
5. Paint or build as usual.

 After painting, the process should be canceled by pressing ESC to prevent unintentional further painting.
If necessary, the eyedropper can be activated again.
The mod also takes into account the available ground textures and suitable foliage for the corresponding map.
Vegetation on the map is available as a coloring item in the construction menu, where possible.

Debug mode is optional and disabled by default.It is used only for troubleshooting.

In version 2.1.0.0:
- New "Search" tab in the construction menu: search for keywords in all categories, regardless of order, with sorting by relevance.
- The first related groups of objects are recognized when searching: trees and animal husbandry are found even without a matching name.
- Items from new prefab/card templates are now reliably located, even if the paths differ in spelling.
- Trees that are not clearly linked to a construction menu item no longer display incorrectly as tiles, but only as informational text.

Credits: Nalathan

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TAGS:1.20.x, texture, V2.1.0.0, Eyedropper

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