Mud System Physics v1.3.5.0 (1.24.x)
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Mud System Physics is an advanced physics mod for Farming Simulator 25, which completely rethinks the interaction of machinery with the soil during rainy weather.

What does the mod do?
The mod adds a dynamic mud system that affects:
- Wheel behavior
- Adhesion to the surface
- Visual effects
- Cross-country ability of vehicles
- The condition of fields and soil

Every ride in the rain or across a wet field is a risk of getting stuck, and it's not just a pretty picture...

Key Features!!!
"Realistic" mud physics
Dirt is calculated based on humidity in real time!

Wheels can:
- slip
- Lose traction
- Getting stuck in the mud
The heavier the equipment, the higher the risk of getting stuck.

Interaction with fields
Mud behaves differently on different types of soils, for example, plowed fields are the most viscous!

The ability to remove vegetation in deep mud (optional)

Flexible settings!
The mod is fully customizable through the game menu.:
- turning on/off the mud system
- the strength of the viscosity effect
- the effect of rain
- visual effects
- removal of vegetation
- And much more. (more than 20 different controls and switches)

All parameters can be changed on the fly, without restarting the game.

In version 1.3.5.0:
- Added a script for compatibility with the Real Physics Tire Wear mod.
- Added a warning in case of simultaneous use of two tire wear mods along with a pollution mod. In such a situation, in order to avoid conflicts, it is necessary to select only one tire wear mod.
- Fixes regarding the online game (we are waiting for your feedback).
- In the experimental mode, the mechanics of scattering dirt particles during wheel cleaning have been added (more precisely, directly from the mudMesh pollution grid itself).
- Fixed the contour display for a punctured wheel (invisible embedded parts are no longer highlighted).

Credits: BMProd

Photo


Download4.42 MB


TAGS:Physics, V1.3.5.0, system, 1.24.x

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