Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely reimagines the interaction of vehicles with the soil during rainy weather.
What does the mod do?
The mod adds a dynamic mud system that affects:
- Wheel behavior
- Surface traction
- Visual effects
- Vehicle mobility on rough terrain
- Field and soil conditions
Every trip in the rain or on a wet field is a risk of getting stuck, and it's not just a pretty picture...
Key features!!!
"Realistic" mud physics
Mud is calculated based on real-time humidity!
Wheels can:
- slip
- Lose traction
- Get stuck in mud
The heavier the vehicle, the higher the risk of getting stuck
Interaction with fields
Mud behaves differently on different types of soil, for example, plowed fields are the most viscous!
The ability to remove vegetation in deep mud (optional)
Flexible settings!
The mod is fully customizable through the game menu:
- Turning the mud system on or off
- The strength of the viscosity effect
- The effect of rain
- Visual effects
- Removing vegetation
- And much more. (over 20 different controls and switches)
All parameters can be changed on the fly, without restarting the game.
In version 1.2.5.0:
- Fixed an error when entering a save where the equipment does not yet have replacement data, and it was reported in the log.
- If you are using the FS25_VariableTirePressure mod, the game will prompt you to disable the internal tire inflation mode or disable the mod to avoid severe conflicts between mods. (However, I still recommend using the internal tire inflation system from the mud mod). Now, all you need to do is press the release and inflate buttons, and the air will smoothly release or inflate.
- Fixed some translations. (If you wish, you can fix the translations to your language and send them to me in private messages for further updates)
- Compatible with the FS25_VisualMudTracks_v25 mod (Using the FS25_VisualMudTracks_v25 mod with mudSystemPhysics is at your own risk) |