Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely reimagines the interaction of vehicles with the soil during rainy weather.
What does the mod do?
The mod adds a dynamic mud system that affects:
- Wheel behavior
- Surface traction
- Visual effects
- Vehicle mobility on rough terrain
- Field and soil conditions
Every trip in the rain or on a wet field is a risk of getting stuck, and it's not just a pretty picture...
Key features!!!
"Realistic" mud physics
Mud is calculated based on real-time humidity!
Wheels can:
- slip
- Lose traction
- Get stuck in mud
The heavier the vehicle, the higher the risk of getting stuck
Interaction with fields
Mud behaves differently on different types of soil, for example, plowed fields are the most viscous!
The ability to remove vegetation in deep mud (optional)
Flexible settings!
The mod is fully customizable through the game menu:
- Turning the mud system on or off
- The strength of the viscosity effect
- The effect of rain
- Visual effects
- Removing vegetation
- And much more. (over 20 different controls and switches)
All parameters can be changed on the fly, without restarting the game.
In version 1.2.3.0:
- Fixed the Hungarian translation.
- A parameter has been added to the soil moisture and drying settings block that allows you to disable the mod's humidity setting; if it is disabled, all humidity will be calculated according to the game's standard.
- The hood style has been updated to display information before a thunderstorm (if you are using the FS25_thunderstorm mod). |