The concept
A full—fledged farmer's life system adds new parameters to the game:
Fullness and Vigor.
Now the player needs to eat and rest to keep fit.
The mod turns ordinary farming into a real survival simulator, but without frills — everything is balanced and convenient for everyday play.
, KEY FEATURES
Satiety.
Each game hour is gradually decreasing (from 3% to 7%).
Complete exhaustion causes:
- Rumbling in the stomach;
- Blurred effects and darkening of the screen;
- Slowing down the movement;
- Random "hunger pangs" with vignette and sounds.
Vigor (Vigor)
It decreases over time — from 1% to 7% per hour.
It recovers during sleep (10-15% for each hour of sleep).
At low energy levels:
- It becomes more difficult to walk and operate machinery;
- The screen darkens, fatigue effect appears;
- The player can "fall asleep on the move".
There is a category "Nurseries" in the construction menu.
There is an inventory and a backpack for items in fashion!
Various buildings for shopping and cooking.
There are already a variety of dishes, such as:
- Burger
- Barbecue
- Coffee
- Tea
- Soup
- The power engineer
- Beer
- Vodka
- Pies
- And others
In general, you need to try!
In version 1.8.0.0:
- Added a village club model to the construction menu. (the walls are still bare, its development will be gradual.)
- Fishing has been added, you have your own fishing rod. You can buy it in the store. It works with and without highlandsFishingPack DLC (there will be 2 fishing rods in the store with DLC). So far, only crucian carp can be caught without DLC. The list will be expanded with updates.
- Several crucian carp fishing tasks have been added to the bulletin board.
- Added an item to the construction menu. Flake. There you can prepare a new product — dried crucian carp.
- Added a toilet trigger without a visual part.
- Various minor changes. |