Take full control of your farm's logistics!
Distribution Redux replaces the hourly delivery from Farming Simulator 25 with a demand- and proximity-based system that you manage building by building - directly on existing base game objects, without the need to place additional objects.
Every game hour, the system:
- Only delivers the necessary materials to factories and livestock farms
- Prioritizes the nearest available source
- Automatically distributes water to supported production facilities and animal pastures
- Sells or stores excess materials according to your settings
# Output modes
Configure each product or production output independently:
- Store
- Distribute
- Sell
- Distribute + Sell
- Distribute + Store
- Store
Storage sends all produced goods to a central storage for later use or distribution.
# Features
- Works with basic game silos, livestock farms, production facilities, warehouses, barns, and piles
- Does not require additional buildings or placed objects
- Automatically distributes feed, straw, and water
- Excess materials first fill the nearest storage, then overflow to other storage locations
- Adjustable distance-based distribution and watering costs
- Supports proximity-based distribution or farm-wide distribution
- Detailed control: enable or disable silos, pallet sheds, and livestock farms
- Control for each building and product
- Settings are saved with the game
- Supports multiplayer mode
# Compatibility
Designed for basic game resources and maps, but will support most mods if they have a standard design.
Some modified buildings may behave differently, and compatibility cannot be guaranteed. If you find a mod that is not supported, please contact me and I will see what can be done. |