This mod expands the capabilities of the winch game system, allowing it to attach and move more than just trees. Everything with trailer connections is also supported, as well as dynamic objects such as bales and pallets. The mod is written in collaboration with Roughneck Modding Crew for use with their upcoming line of winch-enabled mods. Hooking is done by targeting either the tension belt or collision-enabled shapes with the processor's grid flag set. The mod includes a small form of "hard point" attachment that is automatically inserted into many game vehicles at trailer attachment points. These hardpoints can also be created and added to any location inside the vehicle or i3d facility so that the winch can attach to these locations. These nodes can also accept three custom attributes. thWidth (float): The width or size of the object on the X-axis That's it, it's pretty much a plug and play system. The only configuration that will really be required is if you want to add more attachment points to various vehicles than have already been introduced into the game. Credits: ThundRFS |
