Porcupine Mountains Michigan v1.0.0.1 (1.20.x)
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Welcome to the wilds of the Porcupine Mountains in Michigan's Upper Peninsula. There are many challenges ahead of you. Difficult terrain, extreme weather conditions, and vast desolate areas.
This is a map for starting from scratch/survival. You have inherited a small plot of land with a small trailer, a barn, a silo, and some worn-out equipment.
There is a small field of grass on the property. You have all the necessary equipment to mow and harvest hay for income. There is also a log house on the property that you can build if you provide the necessary materials.
After that, you can sell your trailer to earn extra money. You can harvest trees to obtain the necessary wood for the house, and there is also a sawmill that you can purchase to produce other necessary materials. Materials that you cannot or do not want to produce can be purchased from the warehouse.
There is a small town where you can buy and sell items. There are a lot of forests on the map if you choose this path, or there are a lot of open spaces for plowing fields and expanding your farms. There is NO traffic on the map, which gives you the freedom to build roads wherever you want.

 There are 58 farmlands and 1 field available.
There are several points of purchase and sale on the map.
There are 50 collectibles on the map.

Here is a list of production/sale points that can be found:
- Sawmill
- Grain elevator sales point

Purchase points:
- Animal trader
- Gas station
- Warehouse
- Car dealer

New crops:
- Alfalfa
- Clover
- Flowering cover crop
- Green rye
- Rye
- Spelt
- Silage corn
- Triticale
- Vetch rye
- Winter wheat
- Winter barley

New/updated features:
- Added soil deformation
- Tilled crop system
- Additional soil tilt angles
- Stubble destruction
- Updated corn textures
- Custom planting and harvesting calendar
- Added more textures for painting
- New crops that can be fed to animals
- Silos and bunkers accept new crops
- Updated some production points to accept new crops
- Custom weather conditions based on location
- Custom sunrises and sunsets
- Very dark nights
- Custom lighting
- Custom tornadoes
- Production capacity and production volumes have been changed
- The map has a custom animal.xml file. Cows only start producing milk after 27 months, and goats start producing milk after 12 months, to make the game more realistic.

In version 1.0.0.1:
- Fixed an issue where the meadow could be mowed indefinitely.
-Fixed the field grass that didn't grow after stage 04.
-Reduced the clipping density to improve the frame rate.
-Adjusted the sunrises and sunsets to make the green sky less saturated.
-Changed the nighttime coloration: as the moon approaches the horizon, it gradually becomes darker and then lighter.
-Adjusted the viscosity of the mud, making it much softer.
- Missions with dead forests have been moved away from the edges of the map so that all trees are accessible.
- Some harvest calendars have been fixed.

Credits: Papes_Farming_Mods

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TAGS:V1.0.0.1, Mountains, 1.20.x, Porcupine, michigan

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